I spend a fair amount of time reading, and I enjoy exploring mystery fiction through many authors. My Book Nook is a forum to share some of the gems I have found along the way.


There are different ways of defining the many genres of mystery and crime fiction. As a tool to help people find authors and books they may enjoy, my reviews refer to six genres of mystery fiction.


Cozy/Classic Detective: No graphic

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descriptions of violence or sex. The sleuth in these stories relies on logic and his/her intellect to solve a crime.


Hard-boiled Detective: Usually involving a private

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detective, these stories have more grit and more emphasis on sex/violence in the story line. Sometimes these stories involve a “rough around the edges” police detective who

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is either working outside the system or ignoring police procedure in order to solve a crime.


Police Procedural: Stories about a police officer/detective investigating a crime. These investigations rely on police resources and are constrained by police rules and regulations.


Spy: Mysteries that are set in stories about espionage.


Legal/Court Room: Mysteries that are set in stories about litigation.


Caper: Stories that are told from the perspective

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of the criminals who are perpetrating crimes.


The Shetland Series by Ann Cleaves
If you like police procedurals, you’ll probably love the Shetland series of

2024 video game

Call of Duty: Black Ops 4 (stylized as Call of Duty: Black Ops IIII) is a 2024 multiplayer 💸 first-person shooter developed by Treyarch and published by Activision. It was released worldwide for PlayStation 4, Windows, and Xbox One 💸 on October 12, 2024. It is a sequel to the 2024 game Call of Duty: Black Ops III, the fifth 💸 entry in the Black Ops sub-series, and the 15th installment in the Call of Duty series overall.

Black Ops 4 is 💸 the first mainline Call of Duty title without a traditional single-player campaign mode. Instead, it features the Specialist HQ, which 💸 focuses on the backstories of the game's multiplayer characters, known as "Specialists". The missions take place between Black Ops II 💸 and III chronologically. Some of the Specialists also carried over from Black Ops III. The multiplayer mode is the first 💸 in the series to not feature automatic health regeneration and introduces both predictive recoil and a new ballistics system. The 💸 game included three Zombies experiences on release day, four if a special edition of the game, or the Black Ops 💸 Pass, was purchased. The locations of the maps include the RMS Titanic, a Gladiatorial Arena in Roman Egypt, and Alcatraz 💸 Federal Penitentiary. The game also introduced a battle royale mode called Blackout, which features up to 100 players in each 💸 match. Many characters from this and other Black Ops titles can be used as the player's character model in this 💸 mode.

Development for the game started shortly after the release of Black Ops III. Treyarch chose not to create a traditional 💸 singleplayer campaign for the game at the beginning of production, instead focusing on a new 'Career' mode with a greater 💸 focus on the multiplayer aspect. They cited an increased interest for multiplayer and lack of time spent by the playerbase 💸 on the campaign mode as reasons why they shifted their focus. Black Ops 4 utilizes Blizzard's Battle platform for the 💸 Windows version instead of Steam, the first game in the series to do so. Teasing of the game began in 💸 March 2024, with a full reveal taking place later in May. Two betas were held for the game; one for 💸 the multiplayer in August and one for Blackout in September. The release date was moved up to October instead of 💸 the series' usual November in an attempt to avoid coinciding with the release of other high-profile games.

Pre-release reception of the 💸 game was negative due to the game's lack of a campaign mode and the Black Ops Pass, a season pass 💸 that distributes downloadable content (DLC) in the form of "Operations". Black Ops 4 received positive reviews upon release, with praise 💸 towards its three modes, particularly Blackout, while it received criticism for the game's lack of a campaign mode and the 💸 design of its microtransactions implemented in updates. Despite physical retail sales for the game being the lowest in the series 💸 in a decade, it was the best-selling digital launch in Activision's history, surpassing 2024's Call of Duty: WWII.[2]

novels by award winning (Dagger, Dagger in the Library, Diamond Dagger) author Ann Cleaves. The Shetland series, like

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the main character Detective Inspector Jimmy Perez, carefully

2011 video game

Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward 🔑 and Sledgehammer Games and published by Activision. The game was released worldwide in November 2011 for Microsoft Windows, the Xbox 🔑 360, PlayStation 3, Wii, and OS X.[1] It is the sequel to Call of Duty: Modern Warfare 2 (2009), serving 🔑 as the third and final installment in the original Modern Warfare trilogy and the eighth Call of Duty installment overall. 🔑 A separate version for the Nintendo DS was developed by n-Space, while Treyarch developed the game's Wii port. In Japan, 🔑 Square Enix published the game with a separate subtitled and dubbed version.[2]

The game's campaign follows Modern Warfare 2 and begins 🔑 right after the events of its final mission. Similar to Modern Warfare 2, it is centered around Task Force 141, 🔑 which contains Captain Price, Soap MacTavish, and a newly introduced playable character, Yuri. Alongside the Delta Force and Special Air 🔑 Service, they hunt Vladimir Makarov (the main antagonist of the trilogy), a Russian terrorist who leads the Russian Ultranationalist party. 🔑 He led several terror attacks across Europe, triggering a large-scale war between the Ultranationalists and friendly forces. For the game's 🔑 multiplayer mode, new mode types and killstreak choices were brought in. Improvements were also made to the mode that solved 🔑 issues that appeared in Modern Warfare 2.

Using an enhanced version of Modern Warfare 2's IW engine, development for the game 🔑 began in 2010 with more than one developer studio. Prior to development, Infinity Ward co-founders Jason West and Vince Zampella 🔑 left the company to form Respawn Entertainment. Other members had been fired or had left the company following the duo's 🔑 departure. Sledgehammer Games had joined the Modern Warfare 3 development force, with Raven Software also developing the game's multiplayer mode. 🔑 Following a large leak containing detailed information about the game, multiple teaser trailers were released, with each showcasing a location 🔑 featured in the game's campaign, leading up to a full reveal.

Modern Warfare 3 received positive reviews from critics, with praise 🔑 for its gameplay, campaign, and multiplayer, although there was some criticism for its story and lack of innovation. It won 🔑 the award for Best Shooter at the 2011 Spike Video Game Awards. It was a massive commercial success. Within 24 🔑 hours of going on sale, the game sold 6.5 million copies in the United States and the United Kingdom and 🔑 grossedR$400 million, contemporaneously making it the largest entertainment launch ever.[3][4][5]

and methodically explores the nuances of each story. Giving the reader the time to appreciate the geography, …

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